AI 产品解读A Chrome extension popup game where players fight waves of assassins using orbital daggers
Provides casual entertainment — a quick, accessible arcade game that users can play directly from their browser toolbar without leaving their current tab
User clicks the extension icon in the Chrome toolbar to open the popup game. They can play levels, earn XP by clearing waves of enemies, unlock and equip different daggers from a collection, and spend XP on stat upgrades. Game progress is saved locally via chrome.storage.local.
Action/arcade gameplay: stab invaders with orbital daggers while dodging their attacksMultiple levels with increasing difficultyDagger collection system with various weapon types (katanas, axes, spears, etc.)Upgrade system for Damage, Speed, Spin, and Armour using earned XPDaily gift/reward systemSound effects and music
- 目标用户
- Casual gamers looking for quick browser-based entertainment / Chrome users who want a game accessible from the toolbar popup
- The main game logic is in a single large minified-like JS file (main_43a8b769_444a_40b2_aea8_5d109ea60310.js) which makes detailed review harder, but the relevant sections around upgrades, energy, and game mechanics were examined
- The extension communicates with onionfist.com via externally_connectable, but no payment or login flows were found in that communication path
付费分析未识别到付费功能
The 'upgrade' system uses in-game XP (experience points) earned by playing, not real money. The comment 'how much you need to pay' on line 2582 refers to XP cost. The 'purchase' keyword match on line 152 of index.html is about the developer purchasing icons from thenounproject (attribution). No billing, payment, subscription, or premium API calls exist. No Stripe, Google Pay, or any payment platform integration. The energy system (which could gate gameplay) is explicitly disabled: can_play() always returns true and energy displays 'Infinite'.
- 置信度
- 95
- 支付平台
- --
- 来源
- AI / 高
- 需要登录
- 否
- 登录理由
- The extension is a fully local game running in a popup window. No login, authentication, account creation, or user credential input exists anywhere in the source code. Game progress is stored via chrome.storage.local. The 'auth' match was from <meta name='author'> tag, and 'token' matches were all from jQuery library CSS tokenization code — neither indicates login functionality.
There is a bug that makes the screen black after a certain amount of plays
not nice :( beacuse ti is not nice t
Great game 10/10 would eat again
This game is amazing just like ice dodo. I would've been nice if there's no energy comsuption because that is very annoying. Maybe add a level creator and superpowers?
It is amazing and almost everyone in my school plays it and bypasses go guardian XD
yooo this is really fun! Edit: The new update remove energy was the right thing to do. Energy was pretty useless and annoying ngl. Great game!
This game Is SOO good, apart from Ice dodo, Which i love too, there is something (more like multiple thing) that you guys should please improve. 1: The energy drain and the energy regeneration. 2: The textures (kind of uncomfortable) 3: Add A shop and also more gamemodes like endless mode. 4: add skins please. This game will be the best "spinning dagger game" in my mind, when you guys change these things, and keep updating.
It an amazing game but could you please make the energy grow faster(Maybe in shop you could buy the energy with xp or the maximum energy or the speed, and also the daggers) We grain too less xp per game, even if I finish it I still didn't have lot of energy. ツ
Incredible game... But the energy system is incredibly annoying, and considering the amount of enemies from level 10 and forward I run out of energy like chocolates in the pantry. Would love to upgrade energy gaining or scrap the energy idea completely, would also love easier ways to get XP considering how hard the levels can get. And also damage from enemies are way too much.
Amazing game but i beilive energies should be scrapped. They are super annoying