Allow CORS: Access-Control-Allow-Origin
Easily add (Access-Control-Allow-Origin: *) rule to the response header.
No more CORS error by appending 'Access-Control-Allow-Origin: *' header to local and remote web requests when enabled
按已采集快照查看用户数变化。
展示最近 7 日窗口内已采集的评分快照,辅助判断近期评分是否稳定。
同口径展示 1 天、7 天、30 天的绝对增长与增长率。
查看发布时间、版本、支持语言、最近更新和抓取时间。
查看插件说明、主要功能和适用场景。
This extension bypasses the "XMLHttpRequest" and "fetch" rejections by altering the "Access-Control-Allow-Origin" and "Access-Control-Allow-Methods" headers for every request that the browser receives. You can activate the extension by pressing the action button. Also, use the right-click context menu over the action button to modify which headers the extension manipulates. You can also ask the extension not to overwrite these headers when the server returns values for them.
The default values for the headers:
Access-Control-Allow-Origin: request initiator or empty
Access-Control-Allow-Methods": GET, PUT, POST, DELETE, HEAD, OPTIONS, PATCH, PROPFIND, PROPPATCH, MKCOL, COPY, MOVE, LOCK
Access-Control-Allow-Methods: request initiator or empty
Access-Control-Allow-Credentials: true
查看最近评论和评分分布。
商店综合星级:4.1。下方星级分布只统计已同步评论正文;如果某个插件只有公开分数、没有真实评论正文,这里可能为空。
查看 Chrome 商店详情页中的相关产品。
Easily add (Access-Control-Allow-Origin: *) rule to the response header.
No more Content-Security-Policy limitations. This extension removes all CSP-related headers during website testing.
Cross Domain will help you to deal with cross domain - CORS problem. This is tool helpful when face with cross domain issue.
Allow cross-domain requests by override Origin and CORS headers. Log/capture XmlHttpRequest API calls for debugging and analytics.
Angular DevTools extends Chrome DevTools adding Angular specific debugging and profiling capabilities.
Disable Content-Security-Policy for web application testing. When the icon is coloured, CSP headers are disabled.
Doesn't seem to work for iframes from different domains (codepen.io cdpn.io)
Fixes an issue with reddit videos not playing. Breaks functionality practically anywhere else. I have mixed feelings about what seems to be a requirement to now actively manage functionality of a browser and/or website that should function well enough on its own, but it is what it is, and that's not the fault of the developer of this extension.
Show perfeito
Breaks drive.google.com for me if enabled for all sites.
Works very well and very well thought, by default it's disabled for security reasons but it can be enabled on a site-by-site basis by just clicking the icon, perfect for local javascript development! Also worth mentioning the plugin is opensource and also available on Firefox and Microsoft Edge in addition to Google Chrome. Kudos to the developers for such an easy and well working plugin!
Brabo
Add whitelist site, sites where extension will dont work
Didn't work. Simple as that.
This does not work for local html & local file. Sample html is below: --- <html> <body> <script type="text/javascript" src="https://mozilla.github.io/pdf.js/build/pdf.js"></script> <script type="text/javascript" src="https://mozilla.github.io/pdf.js/build/pdf.worker.js"></script> <script type="text/javascript"> var url = "file:///Users/amagaiwork/Desktop/sample.pdf"; var pages = [], heights = [], width = 0, height = 0, currentPage = 1; var scale = 1.5; function draw() { var canvas = document.createElement('canvas'), ctx = canvas.getContext('2d'); canvas.width = width; canvas.height = height; for(var i = 0; i < pages.length; i++) ctx.putImageData(pages[i], 0, heights[i]); document.body.appendChild(canvas); } pdfjsLib.disableWorker = true; // due to CORS const loadingTask = pdfjsLib.getDocument(url); loadingTask.promise.then(function (pdf) { getPage(); function getPage() { pdf.getPage(currentPage).then(function(page) { console.log("Printing " + currentPage); var viewport = page.getViewport(scale); var canvas = document.createElement('canvas') , ctx = canvas.getContext('2d'); var renderContext = { canvasContext: ctx, viewport: viewport }; canvas.height = viewport.height; canvas.width = viewport.width; page.render(renderContext).then(function() { pages.push(ctx.getImageData(0, 0, canvas.width, canvas.height)); heights.push(height); height += canvas.height; if (width < canvas.width) width = canvas.width; if (currentPage < pdf.numPages) { currentPage++; getPage(); } else { draw(); } }); }); } }); </script> </body> </html>
Works great!