Pixels DnDBeyond Integration
Allows you to use pixel dice in DnDBeyond
Integrates the D&D Beyond Character Sheets with Roll20 and Foundry VTT.
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Beyond20 integrates the D&D Beyond Character Sheet seamlessly into Roll20, Foundry VTT, and Discord.
It can also provide a dice roller for rolling all your skills and attacks directly from the D&D Beyond character sheets or monster stat blocks.
A roll button will be automatically added to D&D Beyond’s character sheet sidebars (abilities, skill checks, saving throws, weapon attacks, spells, class features, and more) that lets you either roll the dice directly into the Virtual TableTop chat, or display the spell card, feature or equipment item for others to see.
Check out the website https://beyond20.here-for-more.info for more information about this extensions. Watch the video tour and check out the screenshots or check the full list of features.
This extension is open source and released under a GPL v3 License with some parts under MIT license.
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It just works. Thumbs up!
I LOVE this, it fixes everything I didn't like about the defunct "beyond roll 20" extension and works perfectly. Being able to click on a monster and attack from their dnd beyond stat block is without a doubt my favorite feature. Actually works better than the real roll 20 monster clickable stat blocks
This extension completely mitigates Roll20's ridiculous resistance to allowing direct compatibility with DnDBeyond. It works for all stats, all attacks/spells, all check rolls, and as far as I can tell, all items as well. Fantastic and simple. Please give this the recognition it deserves, as I know many like me are very reluctant to use Roll20 due to very limited options with spending even more money, and the way you have to add things to their sheets in overly convoluted and complicated when you're new to the game. Even with experience and proficiency in Roll20, I STILL prefer Beyond and this extension makes it possible.
Excellent extension! I'm playing on Foundry VTT and it currently lacks a bit in the department of charakter sheet integration and functionality. With this extension, I can access the vast information about charakters and their ability as a player and for all kind of monsters as a GM with a click and without further workload on my behalf. Makes my life simpler and everybody smile.
Somehow I'm rolling damage/healing dices with disadvantage all the time, am I missing something? Also, is there any way to use the extension to roll de attack roll and damage roll separated? I like the pause between both rolls rather that doing everything at once :P Cheers on the extension, makes life easier!
I loved this so much. I was just wondering if you would be able to add an option where it marks off a spell slot on the D&D Beyond character sheet when you cast a spell to Roll20.
This plugin completely removes the gap between dndbeyond and roll20 when it comes to characters. I own all the core rule books and several adventures on dndbeyond, I have spent 100's of dollars. It is very disheartening to try and use roll20 and have content inaccessible. Now I can have my easy to use character builder and very accessible sheets on dndbeyond interact with roll20 in the best possible way. DnDBeyond should have made this functionality 6 months ago, you guys are filling a need people haven't even realized they had.
This is greatly useful but, when it's on, it disables DNDBeyond tooltips for me.
My DM sent us this to simplify our game, and I've been playing around with it for a few minutes and quite enjoy, only thing I will say is, it doesn't seem to roll to hit for attacks, it only rolls damage, other than that I haven't noticed anything it can't do, guess we'll find out in game.
Amazingly versatile extension for both players and DMs alike. Roll20, while versatile on it's own, lacks features that dndbeyond does well - it's especially handy if you don't have the source books on Roll20 but do on dndbeyond, and want to display features across. Genuinely surprised (in a good way) at this extension. Well done. One thing I will mention, is it doesn't yet provide support for temporary hitpoints and healing/damage. The developer did only recently add the functionality for healing and damage carrying over, so I imagine it'd be added soon.